This is a 3.6.1 Patch 9.
Editor:
- Fixed dragging an item to a folder in Project Explorer might cause that item to visibly appear in a wrong folder, if there are folders which name differ only in letter case.
Engine:
- Fixed Character.Animate() could cause game to error reporting "invalid loop" if this character was idling at the time, and Character.LockView() was not called prior to Animate(). (This is a regression in 3.6.1)
- Fixed inventory cursor hotspot (crosshair) not drawn properly over item sprites with alpha.
OSX:
- Fixed location of global config file: was in game installation directory, now in "Library/Application Support/uk.co.adventuregamestudio".