-
Added timer autostop for the following mods (thanks @mxpph and @TheSmiley47):
- Big Lolly
- HTC
- Construction
- The Gloom
- Echoes
- Minimicus
- Before
- Plague
- Timeline 2
- Uplink
- Visitors
-
Moved the TAS editor append mode to
+bxt_tas_editor_append
. Nowbxt_tas_editor
can be set only to0
or1
. Additionally, the right click action of append mode was moved to the left click, with the left click action removed.Bind
+bxt_tas_editor_append
to a key near WASD and use it as the "hold to fly around while in the editor" key. -
Added middle mouse (wheel) drag action to the TAS editor which is similar to the left button drag action, but also adjusts the length of the following frame bulk to make the total length stay the same.
-
Made
target_yaw
fast when zero tolerance is used (+-0
) and made tolerance optional (zero is assumed).This is what you should use pretty much everywhere; where you would write e.g.
target_yaw 270 +-0.1
you should now write justtarget_yaw 270
, etc. -
Added
target_yaw velocity_lock
which follows the velocity angle and locks to the target strafing angle. It is a better version oftarget_yaw velocity_avg
which does not shake the camera at all, not even a tiny amount.Once again, this is what you want to use by default starting from this release as it's better than the other options.
-
Made
target_yaw velocity_lock
the default inbxt_tas_new
. -
Added duck before collision including ceilings display to the TAS editor status HUD element.
-
Added
bxt_tas_editor_toggle dbcceilings
. -
Added
bxt_tas_export_libtas_input
(experimental, worked for a number of TASes and didn't work properly on a single TAS). -
Fixed TAS editor mouse support on Fedora 32.