Fixed a few crashes with different HUDs being enabled while playing back demos (usable entities, etc.).
TASing-related changes:
- Added
hlstrafe_version 3
which fixes a serious bug with vectorial strafing. Use this new version instead of 2. Version 2 does not actually strafe under certain conditions. - Fixed crashes on Windows Half-Life builds related to vectorial strafing.
- Added fast and slow adjustment in the TAS editor while holding
+alt1
and+duck
respectively (for mouse dragging). - Added
+bxt_tas_editor_look_around
to look around in the editor. It is+bxt_tas_editor_append
without append. - TAS editor no longer saves the TAS on
bxt_tas_loadscript
. It's now possible to edit the .hltas file externally, save it and run the TAS right away without having to disable the TAS editor first. - Removed slowdown when the game is unfocused (currently Linux-only).
bxt_tas_new
now prints the correct FPS value in its message.