- Improved local network server discovery
- Simplified Ground Zero and Craters maps [WIP]
- Split drones into 3 separate roles: mining, repairing, and building [WIP]
- Possible fix to some UI layout bugs
- Added unit pads to tech tree
- Added in-game editor multiplayer
- Added editor tool modes, accessed by right-clicking a tool [Desktop] or double-tapping it [Mobile]
- Added repulsion zone around map edges
- Turret balancing
- Formatted wave timer to display in minutes
- Made advanced unit pads much cheaper
- Updated sprites for turrets and many other blocks
- Removed unit editor until further notice
- Removed difficulty in favor of rule editing
- Removed self-destruct timer
- Fixed block deconstruction exploit
- Fixed door toggling not updating pathfinding
- Fixed players sometimes becoming "orbs of light" [Mobile]
- Fixed blocks and units appearing black after game quit [Mobile]