github Anuken/Mindustry v65
v4 Build 65 - Beta

latest releases: v, v146, v145.1...
5 years ago

Disclaimer: this release was made at 1AM. Something is definitely very broken.

  • Fixed many various bugs, including the infamous ball of light, random death and power bugs
  • Maybe fixed the flipped menu bug but I'm really not sure anymore
  • Removed impact0079 map. Yes, it was bad.
  • Added custom wave editor-- needs testing! [Editor]
  • Added generate/filter dialog [Editor]
  • Added scatter AA turret (again)
  • Added scorch anti-ground turret (...again)
  • Added mandatory tutorial for placing things in lines because people don't seem to want to read anything unless I force them to [Mobile]
  • Added map reload command [Server]
  • Added antialiasing setting [Desktop]
  • Added back sand, grass blocks
  • Added many other new blocks, more to come
  • Added animated water setting, disabled by default on mobile
  • Added enemy indicators (again)
  • Added diagonal conveyor/block placement (hold ctrl on desktop, check game settings for mobile)
  • Added capacity bars to blocks that were missing them (bridges, mass drivers...)
  • Added new ore system, allowing ores to be placed on any block
  • Made zoom level be less restrained
  • New map format for much smaller map filesizes, should convert old maps without any issues
  • Removed base zone costs, now only starting items are factored in
  • Reduced all tech tree costs more than 3x
  • Many various tweaks to zone maps and waves

Known issues:

  • On Android, locking the screen and returning to the game sometimes makes all machine stop. Of course, this doesn't occur on any of my devices... so fixing it is problematic.

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