Disclaimer: this release was made at 1AM. Something is definitely very broken.
- Fixed many various bugs, including the infamous ball of light, random death and power bugs
- Maybe fixed the flipped menu bug but I'm really not sure anymore
- Removed impact0079 map. Yes, it was bad.
- Added custom wave editor-- needs testing! [Editor]
- Added generate/filter dialog [Editor]
- Added scatter AA turret (again)
- Added scorch anti-ground turret (...again)
- Added mandatory tutorial for placing things in lines because people don't seem to want to read anything unless I force them to [Mobile]
- Added map reload command [Server]
- Added antialiasing setting [Desktop]
- Added back sand, grass blocks
- Added many other new blocks, more to come
- Added animated water setting, disabled by default on mobile
- Added enemy indicators (again)
- Added diagonal conveyor/block placement (hold ctrl on desktop, check game settings for mobile)
- Added capacity bars to blocks that were missing them (bridges, mass drivers...)
- Added new ore system, allowing ores to be placed on any block
- Made zoom level be less restrained
- New map format for much smaller map filesizes, should convert old maps without any issues
- Removed base zone costs, now only starting items are factored in
- Reduced all tech tree costs more than 3x
- Many various tweaks to zone maps and waves
Known issues:
- On Android, locking the screen and returning to the game sometimes makes all machine stop. Of course, this doesn't occur on any of my devices... so fixing it is problematic.