- Fixed some bugs
- Didn't fix some other bugs
- Added 6 new units to fill in missing T4/5 upgrades
- Added unit outlines for visual clarity, may remove later
- Added mud floor (Contributed by ThePlayerA)
- Added research costs to units in tech tree
- Added ability to replace small walls with bigger ones directly
- Added launch pad destination selection (barely tested)
- Added team colors for storage blocks (Contributed by Voz-Duh)
- Added // integer division logic operator (Contributed by DeltaNedas)
- Balancing of various blocks/units based on feedback
- Made unit factories/reconstructors able to produce even when unit limit is reached
- Reworked unit limit system to kill units immediately instead of deactivating
- Made sector resources be hidden until explored
- Probably some other stuff I missed, check the commit log if you want details