github foundryvtt/pf2e 6.11.0

latest releases: 7.0.5-beta, 6.12.1, 6.12.0...
one month ago

System Improvements

  • (Supe) Add auxiliary action for parry in the strikes list
  • (Supe) Show conditions and effects in simple NPC sheet
  • (Supe) Show equip status when viewing actor sheets using observer permissions

Bugfixes

  • (Dire Weasel) Fix ChoiceSets not including variant Handwraps of Mighty Blows
  • (stwlam) Always set flags for null-selection choice-sets
  • (stwlam) Fix handling of allowNoSelection in ChoiceSet REs
  • (stwlam) Prevent effect panel from blocking canvas inputs when clicking in the empty area
  • (stwlam) Prevent duplicate rule applications from overlapping conditions
  • (Supe) Fix class archetypes like runelord prompting for suppressed features like arcane thesis
  • (Supe) Fix spell consumable item activations when at least one fails validation
  • (Supe) Fix spell variants with breakpoint heightens always max heightening when cast without a rank
  • (Supe) Get origin data when dragging effects from the actor sheet
  • (Supe) Show spell traditions in description again for unowned actors

Data Updates

  • (Abaddon) Fix various missing sources
  • (Ambrose) Add Hunting Spider Venom to Remaster changes journal and improve grammar on class kit entry
  • (Ambrose) Add damage note to the Confused condition
  • (Ambrose) Add effect to Wrathful Storm
  • (Ambrose) Add Sanguinomancer entry to the Archetype journal
  • (Ambrose) Add Stunning Appearance Note automation for Startling Appearance (Vigilante)
  • (Ambrose) Condense several equipment effects
  • (Ambrose) Fix statistics on several NPCs
  • (Ambrose) Update Ranger Expertise class feature to account for Vindicator Class Archetype
  • (Ambrose) Update Class archetype class features and corresponding journal entries
  • (Ambrose) Update Dragon Form Spell heightening text to match Player Core and add scaling to Breath Weapon inlines
  • (Ambrose) Update Illusory Shroud spell effect description
  • (Ambrose) Update Tempest Gaze automation
  • (Dire Weasel) Add effect for Sage's Analysis, Snap Out of It! (Marshal)
  • (Dire Weasel) Add effects and other improvements for NPC Core actors
  • (Dire Weasel) Add some missing condition links
  • (Dire Weasel) Brush up Bonds of Iron NPC ability
  • (Dire Weasel) Fix action type and cost of Distracting Performance
  • (Dire Weasel) Fix resistances for Dragon Shape feat
  • (Dire Weasel) Link self effect to Reflective Ripple Stance
  • (Dire Weasel) Remove self-reference from Tumble Through action description
  • (In3luki) Fix spell category filter in Compendium Browser
  • (Intervencion) Remove Improved Grab from Fungal Flytrap's Focused Assault
  • (Korin) Update Vishkanyan language to Vishkanya
  • (kromko) Fix Elemental Magic RE localization keys
  • (Michael Luger) Fix minor typo in Far-Flung Fetch
  • (MrVauxs) Fix Kholo Weapon Familiarity
  • (ottyn) Add missing spell statistics to additional NPC Core Actors
  • (rectulo) Add TraitDescriptionShade in en.json
  • (rectulo) Delete Perpetual potency class feature in Alchemist Class in journals
  • (rectulo) Fix a typo in witch lessons
  • (rectulo) Fix description of Investigator in journals
  • (rectulo) Fix description of revolutionary innovation
  • (rectulo) Fix traits of summoning handscroll
  • (Rigo) Add Aid degree of success adjustment to Headbands of Translocation
  • (Rigo) Add Asmodeus' divine font
  • (Rigo) Add effect for Coven Spell's status damage to spells
  • (Rigo) Add effect for Hero Point Deck's Press On and fix Class Might's Flat Modifier
  • (Rigo) Add effects to track remaining air and Swallow Whole
  • (Rigo) Add immobilize on critical success to Tangle Vine effect
  • (Rigo) Add increased Oath of the Defender's champion's resistance
  • (Rigo) Add Lead Constitution to Gunslinger's granted features
  • (Rigo) Add links to Fireball in Firestarter Pellets
  • (Rigo) Add missing price to Steadfast Sentinel
  • (Rigo) Add missing spell statistics to Demonologist
  • (Rigo) Add NPC attitude-tracking effect
  • (Rigo) Add PFS 3/25 clarifications for Rival Academies
  • (Rigo) Add reminder notes to deafened, grabbed, restrained and sickened conditions
  • (Rigo) Add resistance on a success to Anima Invocation's spell effect
  • (Rigo) Add Strategic Strike dice number increase to Palatine Strike
  • (Rigo) Extend ruffian's critical specialization to all sneak attack-qualifying weapons
  • (Rigo) Grant Spellstrike with Spellstriker feat
  • (Rigo) Implement Horn of Plenty's daily crafting
  • (Rigo) Link Powerful Leap and Quick Jump in Leap the Falls
  • (Rigo) Move Tome Implement's Recall Knowledge improvement from Adept to Paragon benefit
  • (Rigo) Move trait Adjust Strike rule elements to Item Alteration
  • (Rigo) Remove dice:slug:base predicates in favor of using slug field
  • (Rigo) Remove check and speed penalty, and strength requirement from Reinforced Chassis
  • (Rigo) Remove remaining rule element-based implementation of Apex items
  • (Rigo) Tag Runelord sin and curriculum spells for Rod of Rule and Sinbladed Spell automation
  • (Rigo) Update Bands of Force's Flat Modifier slug
  • (Rigo) Update Entreat Spirit effect to choose an int-, wis-, or cha-based skill
  • (Rigo) Update Reinforced Chassis AC bonus alteration to be additive with other increases
  • (Supe) Automate bonus increase for Flowing Palm Deflection
  • (Tikael) Add automation to Sojiruh's Manifest Armor ability
  • (Tikael) Add damage to Hypnopompic Terrors spell
  • (Tikael) Add unarmed trait to unarmed NPC strikes
  • (Tikael) Automate Sanctified Soul and Heaven Rains an Ending
  • (Tikael) Change instances of metamagic in descriptions to spellshape
  • (Tikael) Clean up Champion deity rule elements
  • (Tikael) Clean up Eldritch Trickster implementation
  • (Tikael) Fix activation wording on high level Symbol of Conflict
  • (Tikael) Fix scaling on Shard Strike bleed damage
  • (Tikael) Improve automation of Vapor Form spell effect
  • (websterguy) Fix Enlarge and Enlarge Companion effects to apply bonus to all melee damage
  • (websterguy) Update Change Formation icon to Two Actions
  • (websterguy) Use melee and ranged selectors instead of predicates where possible
  • (Weion) Improve automation of Drake Rifle

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