Warning: This is the sixth public test release of Skript 2.5. It is likely to contain breaking bugs - do NOT run it outside of a test server. Skript 2.4 will continue to receive critical bug fixes until 2.5 is stable, which may take a while.
With that warning stated, the alpha releases have been fairly stable. This alpha release adds a whole bunch of new stuff for the community to test out. We are hoping this will be our last alpha before moving into the beta phase.
- Fixed an issue with retrieving inventory names (closes #2069)
- Fixed an issue with setting the player's tab list name (closes #539)
- Fixed an issue with spawning thrown potions (closes #2891)
- Fixed an issue with spawning a dropped item of a specific item type
- Fixed an issue with level progress expression throwing errors (closes #2680)
- Fixed an issue with teleporting ignoring yaw and pitch (closes #996 and #3050)
- Fixed an issue with event-items (closes #2771)
- Fixed an issue with default values in damage events (thanks @TheLimeGlass, closes #1415 and #2218)
- Fixed an issue with event-value time states (thanks @TheLimeGlass, closes #671)
- Fixed an issue with villager data in legacy versions causing issue to last spawned entity syntax (closes #3063)
- Fixed an issue with ‘show inventory’ expression showing the wrong inventory (closes #3096)
- Added proper support for HEX color codes for Minecraft 1.16+ (closes #3106)
- Added several syntaxes for enchanting events and their values
- Added Korean language support (thanks @MaGyul)
- Added more preload functionality to the API for internal use and addon developers (thanks @TPGamesNL)
- Added a ‘time since’ expression
- Added an expression for entity attributes
- Added an expression for entity fall distance (thanks @DeltaRays)
- Added several syntaxes relating to explosions
Added relation-based variables using the Persistent Data API(Temporarily removed due to critical bug)- Added syntaxes for world game rules (thanks @ThatOneTqnk)