github Nexus-Mods/Vortex v1.4.3
1.4.3

latest releases: v1.13.5, v1.13.3, v1.13.2...
pre-release3 years ago

Bugfixes:

  • "Before/After all" buttons on the mod conflict dialog made it way too easy to create cycles
  • some error messages regarding files not being found produced needlessly technical error messages
  • tracked mods were not updated/displayed correctly
  • misleading notification if "automatically install mods after download" option is enabled
  • exception trying to track/untrack mod if its installation failed/was incomplete
  • exception trying to "Remove related" if one of the mods recognized as related wasn't installed correctly
  • exception trying to display mod conflict cycle if mods had already been removed
  • exception caused by event history when switching from no active game to a game
  • silently failed to install game extensions when user wasn't logged in
  • refused to install themes that didn't contain either variables.scss or fonts.scss
  • failed to install extension if it was already downloaded for some reason
  • (gamebryo games) progress notification about archive check wouldn't go away in case of an error
  • (gamebryo games) exception on plugins list if bashed tags for a plugin were invalid
  • (Baldur's Gate 3) some mods that should be added to modsettings.lsx weren't and vice versa
  • (Dragon's Dogma) fixed archive merging potentially taking forever, not running at all or producing incorrect output
  • (Dragon's Dogma) fixed error message if mod isn't installed correctly and contains a mergeable archive
  • (Mount&Blade 2) fixed wrong load order assigned/displayed when swapping profiles
  • (Subnautica & Below Zero) "Stop managing" when switching to community-maintained extension didn't work
  • (API) elevated processes would sometimes die prematurely, unabled to send all data back
  • (API - quickbms) placeholders in wildcards were being ignored
  • (API - quickbms) attempts to write to stdin after process closed

Improvements:

  • Better messages/options when multiple game extensions try to manage the same game directory
  • Better handling of situations where the deployment method previously used is no longer available
  • automatically installing dinput8.dll hooks into the right directory
  • slightly more information on wait screen while switching profiles
  • progress bar while finalizing download
  • mod highlight icon & color now kept in mod update/reinstall
  • (Baldur's Gate 3) updated "divine" (the tool used to deal with .pak files)
  • (Witcher 3) improved installer for previously incompatible mods (incompatible due to packaging)
  • (Witcher 3) switching profiles will now store/restore profile data
  • (XCOM 2) detection for GOG variants
  • (XCOM 2) will now install more mods correctly

Features:

  • Added a new workaround for symlinks requireing admin rights (*)
  • (Blade & Sorcery) option to select VR mode
  • (Witcher 3) option to transfer deployment order -> load order
  • (XCOM 2) added support for "War of the Chosen"
  • (XCOM 2) added load order management (base game and War Of The Chosen)
  • (API) game extensions now have some control over what happens if another game extension tries to manage the same game
  • (API) deployment methods can now be marked "compatible" such that if one becomes unavailable, the other gets preferred as a replacement
  • (API) ability to suppress qbms notifications

(*) This workaround is more robust and universal than the old one. If you have trouble with it, please contact us.

Don't miss a new Vortex release

NewReleases is sending notifications on new releases.