Bugfixes:
- incorrect "Missing Master" after switching between Bethesda games (rare)
- exception highlighting mod-rule cycle (rare)
- file conflicts sometimes not calculated on startup
- script extender plugins incorrectly labeled "manually installed" in error messages
- exception if mod meta information contains non-semantic version numbers
- symlink-deploying electron applications as a mod would cause incomplete purge
- (Bethesda games) script extender marked as discovered even if not installed correctly
- (Witcher 3) support for multi-component menu mods
- (Blade & Sorcery) crash when game installation is corrupted/incomplete
- (BG3) crash if user deletes Mods directory while Vortex is running
- (BG3) exception installing fomod for BG3
- (BG3) unhandled exception if modsettings.lsx file was corrupted by user
Improvements:
- Plugin list is visible again while sorting
- allow user to attach arbitrary files when replying to feedback
- no longer report file conflicts over irrelevant files (.git, .hgignore, _MACOSX, ...)
- warning if user has set up a script extender for the primary tool but it's not installed (correctly)
- allow users to retry filesystem operations on certain I/O errors
- more graceful handling of certain installer errors