Bugfixes:
- holding page up/page down could lead to an infinite loop with escalating memory usage
- unhandled exception moving staging if source missing
- unhandled exception starting embedded LOOT (may be only on Linux using wine)
- exception removing multiple mods at once
- exception if file was deleted from staging while Vortex was reading mods
- exception clearing plugin groups
- exception if savegame directory was missing upon attempting transfer
- exception rendering rule reference while removing mod
- rare exception after symlink deployment
- rare exception when mods changed (the specific cause is still unclear)
- NMM import failed if categories file was missing
- NMM import would generate mod entries even if no files were actually transferred
- certain download errors caused unhandled exception
- under certain circumstances symlink deployment wasn't available when it should have been
- error reported if user cancels writing of download file
- rare error writing game ini files, claiming file is copied onto itself
- various locations where Vortex couldn't deal with BOMs in json files
- (Morrowind) unhandled exception when deleting Morrowind directory while Vortex is running
- (Morrowind) the option for profile-local ini settings was offered even though it's not supported atm
- (Stardew Valley) mods with invalid manifest.json couldn't be installed
Improvements:
- follow http redirects with status code 307 and 308
- improved logging when deployment/purge fails
- various improvements to error messages we couldn't decypher before
Features:
- (Darkest Dungeons) added limited support (some mods will not install correctly atm)
- (7 Days to Die) load order management
- Will now notify users if one of their reported issues requires feedback