github NeunEinser/bingo 5.0-beta2
Minecraft Bingo 5.0 - BETA 2

latest releases: 5.1.4-pre1, 5.1.4-beta1, 5.1.3-1.21...
pre-release3 years ago

If you want to read more about the project, please go to the code page and find the readme there.

This includes parts of NOPEname math: https://github.com/NOPEname/nn_math
This includes a complete copy of AmberWat's NegativeSpaceFont: https://github.com/AmberWat/NegativeSpaceFont/releases
Map idea and original Bingo version by Lorgon111. 1.11 Release: http://www.playminecraftbingo.com/

Downloads & Installation

This map is made for 1.16.5
Down below, you will find "assets". Depending on how you opened this page, you may need to expand the section first. The file which is called the same as this release is the world file. Simply put it in your minecraft save directory. This is the only file you need in single player.
There is also the required resourcepack attached which is mostly there for servers. It is recommended to use this server.properties file as a template, which already has the resourcepack set as default.
You shouldn't change any of the settings from the template, except pvp if you really want direct pvp for some reason.

The datapack download is just there for reference and you can mostly ignore it. Technically you could create a new world with that datapack and it would work exactly the same way as the world save, but there is not really a point in that.

If you want to read the code, please get the source code which is automatically attached by github, or simply view the repository. The release versions have some minfiying applied to them, meaning e.g. all comments and empty lines are removed from function files.

Changelog

  • The custom hud can now be fully rearranged per player (#42)
  • The custom hud now works with OptiFine (#8)
  • There is a new coordinate hud component showing your x and z coordinates relative to spawn (#65), and a compass that always points north (can be used to figure out the direction of burried treasure with a map) (#41)
  • The timer hud component is now per default on the left side and also includes a minecraft clock icon showing in game time.
  • The completed display for bingo cards got improved in readability
  • The completed display for bingo cards now shows status for other teams as well (#25)
  • Server admins can now set a "strict mode" (#48)
    • in strict mode, players are put into advanture mode rather than survival
    • In strict mode, non-ops cannot interact with game controls
  • On a server, you now get prompted for the resource pack (#52)

Fixes

  • Fixed Card display breaks with force unicode (#47)
  • Fixed Players cannot unlock items in slots they unlocked in a previous game when they are not logged in when generating a new card (#56)
  • Fixed Timer visually starts before the players can move (#49)
  • Fixed Card display doesn't work with OptiFine (#8)
  • Fixed Chicken timers get ticked by pre-gen (#63)
  • Fixed On a server with a server resource pack, the prompt will immediately close due to the teleport to the lobby dimension (#52)
  • Fixed Players who log off during a game will not be teleported to the lobby and will only be able to unlock slots not unlocked in the previous game when they re-join during an ongoing game (#57)
  • Fixed Jump boost can cause players to lose health at the start (#51)
  • Fixed The night is instantly skipped when leaving the bed (#60)

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