GodSVG releases its sixth alpha! This release focuses on stability, setting the stage for bigger changes in the upcoming alpha releases.
Thanks to @Vovkiv and @Swarkin for helping with keeping translations up to date.
What's new?
- Added support for XML comments, CDATA, and text nodes.
- Text still can't be rendered, but at least it won't break when it goes through GodSVG.
 
 - Added direct support for the and elements.
 - Improved editing of formatters and color palettes.
 - A lot of bugfixes and enhancements.
- Fixed precision-related issues (i.e., you should no longer get 12.399998 instead of 12.4)
 - Fixed issues when dragging handles while UI scale is different from 1.0
 - Optimizations to the built-in file dialog
 - Fixed issues with exports on Web not respecting some of the configuration options
 - Reference images are finally implemented on Web
 - Fixed issues when opening various popups on Web that do clipboard checks
 - Added an option to open the file that's currently being worked on via the OS
 - Color fields in settings can now handle SVG syntaxes with alpha
 - Fixed various small issues in attribute fields and other LineEdits
 - Fixed various bugs that could cause selections to not work as intended, as well as a crash
 - Fixed rasterization of SVGs with fractional size
 - Fixed viewBox not handling exponent syntax (i.e., "2e3")
 - Fixed crash when color attributes reference a URL other than linearGradient or radialGradient
 - Path popups now only disable path commands that would result in an invalid syntax, others are marked as warnings and still allowed
 - Fixes issue where shortcut buttons can displace the UI if the shortcut text is big
 - Fixes bug where camera limits are broken for very small SVG dimensions
 - General optimizations compared to alpha 5
 - And some smaller things...
 
 
Please consider making a donation on Github sponsors, Ko-Fi, or Patreon. Any financial support would really help me get GodSVG to the finish line!
See the website for more information about the project: https://godsvg.com
Expand Assets below to download the alpha release for your platform.
Don't want to download anything? Check out the web build at https://godsvg.com/editor. But keep in mind GodSVG is at its heart a desktop application, so the web build suffers from worse performance, slow load times, and certain limitations.