github LostArtefacts/TRX latest
Development snapshot

9 hours ago

Unreleased2bcb7df · Diff · History

  • added footprints to savegames
  • added O_GENERIC_TRAP_1…10 for custom levels, with properties to set damage, blood intensity and collision details; animations are fully offloaded to data
  • added support for custom levels to use plinth/pedestal pickups by defining the pickup_mode property of collectable items; refer to object documentation (#5007)
  • added animation details to the UI debug overlay for Lara's arms, visible when enable_debug_anim is on
  • improved handling of dead enemies used as switch triggers in custom levels by not altering their activation status and by adding detection for having been exploded (#5682)
  • fixed Lara getting stuck in the flare throwing animation if she is killed in this state
  • fixed ghost flare lighting/effects spawning if Lara is killed while drawing or undrawing a flare
  • fixed a crash if loading a save that was made on the final frame of Lara's flare control transition animation (#5683)
  • removed the hard-coded spawn distance between Puna and his Lizards (#5686)

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