- Added inverted sorters: flip item output directions
- Added JSON config-based modding [Alpha, may be very unstable]
- Added block schematics: save and share your designs [Desktop]
- Added placed block rotation: Hold [R] and use the scrollwheel to rotate a block [Desktop]
- Added saving of blocks broken after enemy attacks
- Added phantom drone rebuilding of broken blocks
- Added radial tech tree layout
- Added autotiling for blocks in build queue and selection
- Added zooming and panning in tech tree/campaign select
- Added username labels to minimap [Contributed by Maxattax97]
- Added targeting priority for turrets/units: when targeting blocks, turrets will be attacked first
- Added new loadout select dialog
- Added link to Mindustry subreddit
- Added banning of blocks in ruleset
- Added internal plugin methods for switching servers and updating game rules
- Made incend bullets set enemies on fire instead of just setting everything on fire
- Made build requests be replaceable in build queue [Contributed by @clfer]
- New building system for desktop; supports editing the queue and pausing building
- Fixed some bugs with mobile input
- Fixed input not working with different keyboard locales
- Improved zone objectives: finishing attack maps unlocks next zones/configuration, waves no longer needed
- Increased minimum FPS to 15 to prevent game freeze
- Changed 'plugins' to 'mods': function the same way, but with more capabilities
- Tutorial text tweaks
- Disabled player-player and player-drone collisions
- Fixed crashing when launching in offline mode [Steam]
- Lots of other various bugfixes