Note
Starting in Lottie 4.0, the Core Animation rendering engine is now enabled by default.
Learn more about this change: Announcing Lottie 4.0 for iOS on the Airbnb Tech Blog
What's Changed
- Added support for Opacity, Position, Scale, and Rotation value providers to Core Animation rendering engine (#2047)
- Updateed minimum macOS version to 10.11 (#2050)
- Fixed issue where rounded corners algorithm would return incorrect path for shapes without any rounded corners (#1964)
- Improved dotLottie error handling (#1969)
- Added support for loading DotLottieFile by name and filename synchronously (#1968)
- Updated ZIPFoundation to 0.9.16 to resolve
dataCorrupted
errors (#1978) - Fixed issue where
**
wildcard incorrectly required matching at least one path component (#1988) - Fixed issue where completion handler could be called unexpectedly when setting up animation (#1994)
- Added
LottieAnimationView.allHierarchyKeypaths()
to get list of animation keypaths at runtime (#2004) - Added a warning when playing animation that uses unsupported After Effects expressions (#2006)
- Added
LottieAnimationView.maskAnimationToBounds
configuration option (#2008) - Trim whitespaces and newlines before decoding base 64 string to image (#2016)
- Added support for configuring
LottieBackgroundBehavior
to Objective-CCompatibleAnimationView
(#2027) - Fixed issue where Trim could be applied to too many shape items (#2041)
- Set animationLayer to nil when removing oldAnimation (#2035)
- Fixed issue where Trim strokeStart / strokeEnd could be rendered in incorrect order (#2049)
- Fixed issue where calling
setValueProvider
would reset animation progress (#2052) - Fixed issue where trim offset could be calculated incorrectly (#2053)
Full Changelog: 4.1.3...4.2.0