What's Changed
- Update backend filename when backend isn't created on replace by @talmo in #127
- Update labels videos list on replace by @talmo in #128
- Add video writing by @talmo in #129
- Add
sio.VideoWriter: basicimageio-ffmpegvideo writer with sensible H264 presets. This can be used as a context manager:with sio.VideoWriter("video.mp4") as vw: for frame in video: vw(frame)
- Add
sio.save_video: high-level video writing. This can be used to quickly write a set of frames or even a wholeVideofor easy (if inefficient) re-encoding:bad_video = sio.load_video("unseekable.avi") sio.save_video(bad_video, "seekable.mp4")
- Added
IndexErrorinVideoBackendto enable sequence protocol for iteration overVideos:for frame in video: pass
- Refactored
sio.io.videotosio.io.video_reading.
- Add
- Fixes to get JABS export to work with new data by @talmo in #132
- Make skeleton nodes mutable by @talmo in #135
- Add skeleton manipulation utilities by @talmo in #136
Skeleton__contains__(node: NodeOrIndex): ReturnsTrueif a node exists in the skeleton.rebuild_cache(): Method allowing explicit regeneration of the caching attributes from the nodes.- Caching attributes are now named
_name_to_node_cacheand_node_to_ind_cache, better reflecting the mapping directionality. require_node(node: NodeOrIndex, add_missing: bool = True): Returns aNodegiven aNode,intorstr. Ifadd_missingisTrue, the node is added or created, otherwise anIndexErroris raised. This is helpful for flexibly converting between node representations with convenient existence handling.add_nodes(list[Node | str]): Convenience method to add a list of nodes.add_edges(edges: list[Edge | tuple[NodeOrIndex, NodeOrIndex]]): Convenience method to add a list of edges.rename_nodes(name_map: dict[NodeOrIndex, str] | list[str]): Method to rename nodes either by specifying a potentially partial mapping from node(s) to new name(s), or a list of new names. Handles updating both theNode.nameattributes and the cache.rename_node(old_name: NodeOrIndex, new_name: str): Shorter syntax for renaming a single node.remove_nodes(nodes: list[NodeOrIndex]): Method for removing nodes from the skeleton and updating caches. Does NOT update corresponding instances.remove_node(node: NodeOrIndex): Shorter syntax for removing a single node.reorder_nodes(new_order: list[NodeOrIndex]): Method for setting the order of the nodes within the skeleton with cache updating. Does NOT update corresponding instances.
Instance/PredictedInstanceupdate_skeleton(): Updates thepointsattribute on the instance to reflect changes in the associated skeleton (removed nodes and reordering). This is called internally after updating the skeleton from theLabelslevel, but also exposed for more complex data manipulation workflows.replace_skeleton(new_skeleton: Skeleton, node_map: dict[NodeOrIndex, NodeOrIndex] | None = None, rev_node_map: dict[NodeOrIndex, NodeOrIndex] | None = None): Method to replace the skeleton on the instance with optional capability to specify a node mapping so that data stored in thepointsattribute is retained and associated with the right nodes in the new skeleton. Mapping is specified innode_mapfrom old to new nodes and defaults to mapping between node objects with the same name.rev_node_mapmaps new nodes to old nodes and is used internally when calling from theLabelslevel as it bypasses validation.
Labelsinstances: Convenience property that returns a generator that loops over all labeled frames and returns all instances. This can be lazily iterated over without having to construct a huge list of all the instances.rename_nodes(name_map: dict[NodeOrIndex, str] | list[str], skeleton: Skeleton | None = None): Method to rename nodes in a specified skeleton within the labels.remove_nodes(nodes: list[NodeOrIndex], skeleton: Skeleton | None = None): Method to remove nodes in a specified skeleton within the labels. This also updates all instances associated with the skeleton, removing point data for the removed nodes.reorder_nodes(new_order: list[NodeOrIndex], skeleton: Skeleton | None = None): Method to reorder nodes in a specified skeleton within the labels. This also updates all instances associated with the skeleton, reordering point data for the nodes.replace_skeleton(new_skeleton: Skeleton, old_skeleton: Skeleton | None = None, node_map: dict[NodeOrIndex, NodeOrIndex] | None = None): Method to replace a skeleton entirely within the labels, updating all instances associated with the old skeleton to use the new skeleton, optionally with node remapping to retain previous point data.
- Add more checks for video seeking/reading failure by @talmo in #138
- Fix
HDF5Videoedge cases by @talmo in #137 - Docs changelog generation by @talmo in #130
- Add
Labels.extract,Labels.trimandVideo.saveby @talmo in #140LabeledFrame.frame_idx: Now always converted tointtype.Video.close(): Now caches backend metadata toVideo.backend_metadatato persist metadata on close.copy.deepcopy()now works onVideoobjects even if backend is open.Video.save(save_path: str | Path, frame_inds: list[int] | np.ndarray | None = None, video_kwargs: dict[str, Any] | None = None): Method to save a video file to an MP4 usingVideoWriterwith an optional subset of frames.Labels.extract(inds: list[int] | list[tuple[Video, int]] | np.ndarray, copy: bool = True): Add method to extract a subset of frames from the labels, optionally making a copy, and return a newLabelsobject.Labels.trim(save_path: str | Path, frame_inds: list[int] | np.ndarray, video: Video | int | None = None, video_kwargs: dict[str, Any] | None = None): Add method to extract a subset of the labels, write a video clip with the extracted friends, and adjust frame indices to match the clip.
- Docs automation by @talmo in #141
- Add more examples to docs by @talmo in #142
Full Changelog: v0.1.10...v0.2.0