What's Changed
Fixes, nonlinear transformations, and better performance!
Fixes:
- Fix the lighting for the iso volume rendering by @almarklein in #1299
- Use the determinant to compute the camera sign by @gselzer in #1304
- View reshape by @gselzer in #1306
- InstancedMesh and InstancedLine now honor instance_buffer.draw_range by @almarklein in #1307
- Add copy=False back to reshape calls by @gselzer in #1308
Improvements:
- Don't use np.seterr by @hmaarrfk in #1297
- Add support for nonlinear transformations via
WorldObject.nonlinear_transformby @almarklein in #1290 - Add examples for map projections by @almarklein in #1291
- Better support for texture interpolation by @almarklein in #1300
Other:
- Add Zenodo link by @almarklein in #1280
- Fix discussions link in contributor guide by @almarklein in #1281
- Fix small typos in basics.rst by @akp2003 in #1293
- Update CODE_OF_CONDUCT to clarify that it applies to all repos by @almarklein in #1309
New Contributors
Full Changelog: v0.16.0...v0.17.0