npm @babylonjs/core 9.2.2

latest release: 9.3.0
20 hours ago

Addons

Core

  • feat(SPLAT): Extend with NianticLabs WASM implementation and enable 4-th order spherical harmonics - by raymondyfei (#18267)
  • GPU Particles: Add billboard stretched local mode - by VicenteCartas (#18311)
  • more consistent physics viewer axis scaling - by CedricGuillemet (#18308)
  • Optimization for panning - by kircher1 (#18307)
  • Flow Graph Editor: Phase 2 glTF round-trip + review fixes - by RaananW (#18299)
  • TransformNode: remove allocation of infinite-distance computeWorldMatrix - by kzhsw (#18305)
  • GPU Particle System: Emit Rate, Start Size, and Life Time Gradients - by VicenteCartas (#18303)
  • GaussianSplattingMesh: serialization support - by kzhsw (#18032)
  • fix(glowLayer): fix readiness check and spurious recompilation for NodeMaterial glow - [Bug Fix] by Popov72 (#18297)
  • feat(animations): opt-in to inherit _originalValue from active animations - by Popov72 (#18291)

Inspector

  • Inspector CLI: Don't auto connect by default - by ryantrem (#18312)
  • Port Viewer Configurator to MakeModularTool and Fluent - by ryantrem (#18301)
  • Inspector v2: Persist gltf loader options - by ryantrem (#18300)

Loaders

  • fix (loaders/OBJ): fix a typo that cause the obj loader not loading v… - by FairySunny (#18318)
  • feat(SPLAT): Extend with NianticLabs WASM implementation and enable 4-th order spherical harmonics - by raymondyfei (#18267)
  • Flow Graph Editor: Phase 2 glTF round-trip + review fixes - by RaananW (#18299)

Lottie Player

  • Lottie: Multi-page sprite atlas, z-order sort, and atlas bleed prevention - by VicenteCartas (#18316)
  • Lottie: Refactor drawing methods to accept explicit canvas context parameter - by VicenteCartas (#18304)
  • Adds support for Lottie ellipse shapes ("el"), which were previously ignored by the parser. - by VicenteCartas (#18302)

Viewer

  • Port Viewer Configurator to MakeModularTool and Fluent - by ryantrem (#18301)

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