Core
- Add NullEngine multiview render-state testability - by matthargett (#18576)
- Fix GeospatialCamera zoom-while-rotating and updateFlyToDestination - [Bug Fix] by georginahalpern (#18582)
- Fix camera frozen in UMD build (inertia undefined): use local field instead of super.inertia accessor - by georginahalpern (#18580)
- Fix FreeCamera/FlyCamera input regression: apply active input below the legacy epsilon glide cutoff - [Bug Fix] by georginahalpern (#18578)
- Coalesce shared delay-loaded geometry/mesh file requests - [Bug Fix] by georginahalpern (#18570)
- GS Streaming - by CedricGuillemet (#18563)
- fix(core): restore Buffers/buffer.align side effect for Native engine - by CedricGuillemet (#18565)
- Fix(GreasedLine): guard grl_offsets behind GREASED_LINE_USE_OFFSETS in GLSL shaders (match WGSL) - by bkaradzic-microsoft (#18571)
- Port framerate-independent camera movement and configurable input to FreeCamera and FlyCamera - by georginahalpern (#18573)
- Move scissor to core as an opt-in engine extension - by AmoebaChant (#18547)
Inspector
- GS Streaming - by CedricGuillemet (#18563)
Loaders
- GS Streaming - by CedricGuillemet (#18563)
Serializers
- Fix USDZ export for cached unsupported texture formats - [Bug Fix] by alexchuber (#18559)