npm @babylonjs/core 9.12.0

6 hours ago

Addons

Core

  • fix(Gsplat): Sort Worker Message Starvation in GaussianSplattingMesh - by raymondyfei (#18554)
  • Accept AbstractEngine in ThinRenderTargetTexture constructor - by AmoebaChant (#18557)
  • Fix CSG2 boolean operations for right-handed (glTF) meshes - [Bug Fix] by deltakosh (#18556)
  • Warn when uniform-stored bone matrices risk overflowing the vertex-uniform budget - by matthargett (#18543)
  • Fix PhysicsAggregate mutating caller's options object - [Bug Fix] by CedricGuillemet (#18555)
  • Fix NME post process / smart filter / procedural modes failing with 404 shader errors - [Bug Fix] by deltakosh (#18549)
  • Fix reentrant remove behavior - by CedricGuillemet (#18552)
  • incorrect side effect setting in rendeing pipline - by RaananW (#18546)
  • FrameGraph Geometry Renderer: Fix screenspace texture clear in reverse Z mode - [Bug Fix] by Popov72 (#18545)
  • Support SSAO2 with world-space normals - by matthargett (#18539)
  • Add HALF_FLOAT vertex buffer type support - by wiiskii (#18524)
  • Remove side-effect import closure baseline - by RaananW (#18540)
  • Node material: Fix PrePassOutput block in WebGPU - [Bug Fix] by Popov72 (#18544)
  • fix(GSplat): Gaussian Splatting shadow-caster geometry left dangling after camera disposal - by raymondyfei (#18541)
  • Fix KTX noMipmap flip for compressed sRGB mipmaps - [Bug Fix] by matthargett (#18538)

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