npm @babylonjs/core 8.53.1

8 hours ago

Changes:

  • #18015: Mark edge renderer line shader as non-serializable
  • #18012: Fix error in mesh subdivide: glDrawElements: Insufficient buffer size.
  • #18014: Inspector: Unconstrained morph target influencers + react-virtualizer fix
  • #18010: Playground: Show strikethrough for deprecated types/functions/etc. in JS
  • #17175: Playground Editor V2: Multi-file, ES modules, NPM Support
  • #18009: Inspector v2: React 17 compatibility
  • #18008: Inspector v2: Allow metadata stringify even with functions
  • #18001: Remove aggregate.body.disableSync from XR Controllers
  • #1: Object has no method 'createSphere'
  • #18007: Inspector v2: Add missing doc comments
See More
  • #17905: Prevents joint meshes from appearing before hand tracking is active
  • #18005: GUI fixes
  • #18006: Inspector: Fix depth peeling renderer being instantiated when we enable inspector v2
  • #18004: WebGPU: Refactor the debug marker code
  • #17968: Slider UI fix: pointer inputs not adjusted for adaptive scaling
  • #17998: WebGPU: Fix use of vertexInputs in WGSL
  • #17999: FrameGraph: Fix undo/redo in NRGE
  • #213: BABYLON.ExecuteCodeAction lacks current object reference
  • #17997: Object Renderer: Fix wrong render list length
  • #17994: Animation Retargeting: Fix root node not being processed
  • #17996: Animation Retargeting: Fix regression in #17994
  • #17995: WebGPU: Fix instanced mesh rendering in WebGPU when using a render target
  • #17993: Inspector v2: Types support in Playground
  • #17986: Viewer: Enable test for IBL shadows
  • #17992: Inspector v2: Minor styling and other community feedback
  • #17990: GeospatialCamera fixes
  • #17988: Added isEnabled toggle to GaussianSplattingSolidColorMaterialPlugin
  • #17987: Inspector v2: More fixes for Quick Create regression
  • #17979: Inspector v2: Fix Quick Create extension install regression
  • #17980: [code-simplifier] Simplify recently modified code for clarity
  • #17975: Viewer: Additional disable/enable snapshot helper
  • #17974: WebXR fixes
  • #17981: Newly added "Order Independent Transparency" setting
  • #17984: Fixes navigation
  • #17985: fix versioning in changelog
  • #17983: Physics comments/imports fixes
  • #17982: AI pass on Gizmos
  • #17977: FrameGraph: Miscellaneous fixes
  • #17976: Fix byte conversion in voxel grid shader
  • #17978: Fix css selector in node editor tools
  • #17973: Bump rollup from 4.41.1 to 4.59.0
  • #6276: Punctuation and consistency pass on 'what's new.md' for 4.0.
  • #6275: Neat
  • #6272: Nightly
  • #6256: Deploy
  • #6259: Animations associated with Morphed Models don’t play in the Babylon Sandbox.
  • #6260: support inspector moving light while gizmo is active
  • #6261: 4.0.0-rc.2
  • #6262: Inspector improvements
  • #6263: Nightly
  • #6265: Fix #6264
  • #6267: Nightly
  • #6268: 4.0.0-rc.3
  • #6269: Nightly
  • #6270: Calling MergeMeshes on an array of instances crashes browsers
  • #6251: Doc
  • #6254: Finish To Do Doc Links
  • #6252: [default playground] Mesh.CreateBox is deprecated
  • #6253: Pbr Doc Update Wave 2

This list of changes was auto generated.

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