Changes:
- #18015: Mark edge renderer line shader as non-serializable
- #18012: Fix error in mesh subdivide: glDrawElements: Insufficient buffer size.
- #18014: Inspector: Unconstrained morph target influencers + react-virtualizer fix
- #18010: Playground: Show strikethrough for deprecated types/functions/etc. in JS
- #17175: Playground Editor V2: Multi-file, ES modules, NPM Support
- #18009: Inspector v2: React 17 compatibility
- #18008: Inspector v2: Allow metadata stringify even with functions
- #18001: Remove aggregate.body.disableSync from XR Controllers
- #1: Object has no method 'createSphere'
- #18007: Inspector v2: Add missing doc comments
See More
- #17905: Prevents joint meshes from appearing before hand tracking is active
- #18005: GUI fixes
- #18006: Inspector: Fix depth peeling renderer being instantiated when we enable inspector v2
- #18004: WebGPU: Refactor the debug marker code
- #17968: Slider UI fix: pointer inputs not adjusted for adaptive scaling
- #17998: WebGPU: Fix use of vertexInputs in WGSL
- #17999: FrameGraph: Fix undo/redo in NRGE
- #213: BABYLON.ExecuteCodeAction lacks current object reference
- #17997: Object Renderer: Fix wrong render list length
- #17994: Animation Retargeting: Fix root node not being processed
- #17996: Animation Retargeting: Fix regression in #17994
- #17995: WebGPU: Fix instanced mesh rendering in WebGPU when using a render target
- #17993: Inspector v2: Types support in Playground
- #17986: Viewer: Enable test for IBL shadows
- #17992: Inspector v2: Minor styling and other community feedback
- #17990: GeospatialCamera fixes
- #17988: Added isEnabled toggle to GaussianSplattingSolidColorMaterialPlugin
- #17987: Inspector v2: More fixes for Quick Create regression
- #17979: Inspector v2: Fix Quick Create extension install regression
- #17980: [code-simplifier] Simplify recently modified code for clarity
- #17975: Viewer: Additional disable/enable snapshot helper
- #17974: WebXR fixes
- #17981: Newly added "Order Independent Transparency" setting
- #17984: Fixes navigation
- #17985: fix versioning in changelog
- #17983: Physics comments/imports fixes
- #17982: AI pass on Gizmos
- #17977: FrameGraph: Miscellaneous fixes
- #17976: Fix byte conversion in voxel grid shader
- #17978: Fix css selector in node editor tools
- #17973: Bump rollup from 4.41.1 to 4.59.0
- #6276: Punctuation and consistency pass on 'what's new.md' for 4.0.
- #6275: Neat
- #6272: Nightly
- #6256: Deploy
- #6259: Animations associated with Morphed Models don’t play in the Babylon Sandbox.
- #6260: support inspector moving light while gizmo is active
- #6261: 4.0.0-rc.2
- #6262: Inspector improvements
- #6263: Nightly
- #6265: Fix #6264
- #6267: Nightly
- #6268: 4.0.0-rc.3
- #6269: Nightly
- #6270: Calling MergeMeshes on an array of instances crashes browsers
- #6251: Doc
- #6254: Finish To Do Doc Links
- #6252: [default playground] Mesh.CreateBox is deprecated
- #6253: Pbr Doc Update Wave 2
This list of changes was auto generated.