Changes:
- #17245: Adding dispose for player
- #17244: glTF Exporter: Subset all indices arrays
- #17241: glTF Exporter: Missing start offset
- #17237: glTF Exporter: Fix spec-gloss conversion
- #17243: SFE: Context menu to allow removing all custom block definitions
- #17242: FrameGraph: miscellaneous
- #17238: [Fluent/InspectorV2] ColorPicker bug fix / styling updates
- #17236: [InspectorV2] Texture preview component
- #17239: Navpluginv2 3
- #17235: glTF Exporter: Fix ArcRotateCamera export
See More
- #16708: glTF Exporter: Fixes and clean-up for camera rotations
- #17234: Fix floating origin bugs causing meshes to not be properly offset
- #101: Drawing a Line
- #17233: Viewer: Fix lighting regression now that we use PBRMaterial by default
- #17229: Navpluginv2 3
- #17219: TextureTools: Export WhenTextureReadyAsync
- #17212: GS SOG
- #17230: NPE: Add support for cameraPosition, Fresnel and Initial Direction
- #17232: Inspector v2: Various fixes and cleanup
- #17231: Remove the hard dependency to Color in MaterialHelper.functions
- #17227: Texture: Update _delayedOnLoad for updateUrl()
- #17226: Prevent WebGL error 'GL_INVALID_OPERATION: glDrawElements: Insufficient buffer size'
- #17225: Navpluginv2 2
- #17224: Adding support for text alignment attributes
- #17223: Atmosphere updates
This list of changes was auto generated.