Changes:
- #16769: [Fluent] Fix switch, add propertylines for text/link, add checkbox
- #16768: Various fixes for glTF interactivity
- #16765: Load dominant direction from .env
- #16766: [Fluent] Add buttonLine, switchPropertyLine; Introduce noCopy mode for tools
- #16764: Moved to Manifold 3.1.1 (csg2)
- #16763: Add new utility function to set a camera FOV based on focal length
- #16762: Fixing issue when cloning LineMesh with CreationOptions
- #16761: Allow user to globally set the numMaxInfluencers
- #16709: Introduce new fluent shared components; conditionally load them from existing shared components if useFluent context is true
- #16759: Reduce build parallelization; update inspector and gui editor package.json to point to minified bundle
See More
- #16755: Inspector v2: Stub out stats pane
- #16758: Cleanup declaration generation
- #16757: Fix global viewport calculations in AdvancedDynamicTexture
- #16739: Add new Quaternion nodes to flow graph and glTF interactivity
- #16750: Add option for HalfFloat in vertexAnimationBaker's textureFromBakedVertexData
- #16754: Inspector v2: Factor react components out of service definitions
- #16753: Inspector v2: Playground integration fixes
- #16748: Inspector v2: Add lightweight runtime "instrumentation" helpers and a usage example
- #16752: Viewer Configurator: Add support for shadow quality "high" (IBL)
- #16751: NME: Add SmartFilterFragmentOutputBlock
- #16749: Add faster synchronous method for VAT baking on vertexAnimationBaker
- #302: Online converter not working
- #16746: NPE: Fix umd package reference in es6 build command
This list of changes was auto generated.