Changes:
- #16713: ThinTexture now respects wrapU/V/R previously applied to the InternalTexture it wraps
- #16712: Viewer: Add missing element event for shadows config
- #16711: Viewer Configurator: Add shadows to Viewer Configurator
- #16636: Inspector v2 foundation + some partial impl + stubs
- #16710: Frame Graph: Add support for autoCalcDepthBounds when frameGraph is defined at scene level
- #16707: Viewer: Switch from ShadowOnlyMaterial to BackgroundMaterial
- #16696: Viewer IBL shadow fixes
- #16706: glTF interactivity extension updates
- #16705: Fix inspector bugs where animation target name gets cut off and clicking on it does not link to target
- #16704: Add AudioEngineV2 sound
clone
method
See More
- #16699: shape accessor for CharacterController
- #16697: Rh test
- #16702: Add IReadonlyObservable (interface for receiver side of Observable)
- #16701: Fix nasty bug
- #16700: Optimization for NME: teleports will do nothing if the input node is …
- #16691: RH camera fixes
- #1: Object has no method 'createSphere'
- #16694: Fix incorrect rotation in billboard mode RH
- #16695: NME: Consolidate SFE mode logic into SmartFilterTextureBlock
- #16687: Fix compile error for WebGPU and animated meshes
- #16688: Add loading support for EXT_materials_specular_edge_color
- #16686: Add functions to clear IBL shadow casters
- #16689: Removing file commited by mistake
This list of changes was auto generated.