Changes:
- #15056: Fix CleanURL override
- #15054: Add Neutral Tone Mapping
- #15055: Fix water material refraction
- #15051: Store the requested texture format in InternalTexture
- #15049: Log the shader compilation error correctly
- #15048: Fix edge renderer
- #15047: Global Illumination manager: Add option to use 32 bits depth buffer
- #15044: Fix node port export
- #15043: Fix mod
- #15042: WebGL Engine: Rollback the default value for the "antialias" option
See More
- #15041: AA in sandbox
- #15039: Better individual store for fog serialization
- #15031: Bug: Fix texture size limit issue in GreasedLinePluginMaterial
- #15038: Allow defines the shader name that appears in spector.
- #15037: Inspector: Move shader code to core
- #15036: Allow configuring error/warn threshold for size tests
- #15034: Mesh debug material plugin: Fix crash when showing uvs
- #15033: Final fix for allowCanvas
- #15032: Load file was not injcted to loadShader
This list of changes was auto generated.