Changes:
- #16182: Update manifold to 3.0.1
- #16175: NGE is using the materials lib but doesn't load it
- #16178: Viewer: update annotations while viewer is suspended
- #16177: Viewer: Bring back panning sensitivity adjustment
- #16126: Update snapshots and test configs
- #16174: WebGPU: Fix distance attenuation calculation in SSR2
- #16171: Several tiny fixes for animations
- #16172: Update return type and comments in CreateHotSpotQueryForPickingInfo
- #16173: RSMGI: Fix shaders not yet loaded when generating GI
- #16170: Add missing classname
See More
- #16168: Add support for PointListBlock - Used to manually defines a geometry based on a list of points
- #16169: UT for processing pointer down triggers, ensuring the meshUnderPointer passed to the handler is up to date
- #16167: Fix OnPickDownTrigger passing along a stale meshUnderPointer value on touch devices
- #16166: Viewer: Call updateMesh on SnapshotHelper
- #16165: SnapshotRenderingHelper: Don't force world matrix computation
- #16164: Fix nge crash when no data is present for Compute Normals
- #16157: Add indices calculation in CreateHotSpotQueryForPickingInfo
- #16163: SnapshotRenderingHelper: Support animated instances in fast snapshot mode
This list of changes was auto generated.