Changes:
- #16092: DepthRenderer: fix effect cache
- #16064: Add KHR_draco_mesh_compression support to glTF Exporter
- #16090: Inspector when using older versions
- #16091: fix race condition with meshopt compression
- #16069: Viewer : add environment rotation, intensity and visibility
- #16086: FrameGraph: add support for highlight layer
- #16089: Allow overriding assets loading URLs in core
- #16072: Update Recast.js 1.6.4
- #16084: reset ideal width and height on serialization
- #16083: Use local resources when developing
See More
- #16082: Factorize intersectionFunctions
- #16079: Better inspector open/close management
- #16081: Fix ScreenshotTools
- #16080: Enable effect to be persistent
- #16075: Allow the users to control the max fps of the engine
- #16077: Fix unwanted reset of values for splitters
- #16070: Use same configuration between DracoCompression and DracoDecoder
- #16073: Improve docs of addChild() and setParent()
- #16074: Update Playwright
This list of changes was auto generated.