Changes:
- #15910: Fix disposing of effects for submeshes
- #15909: Fix deref being GCed too early
- #15907: Fix grad
- #15906: Snapshot rendering helper: add support for gaussian splatting meshes
- #15895: feat: add normed 16 bit texture formats
- #15905: TEXTURETYPE_UNSIGNED_INT confusion
- #15884: SCSS - run an update of dependencies, move to modern API - v2
- #15898: Parallel Compilation with no engine
This list of changes was auto generated.