Changes:
- #15901: Allow overriding the playground URL for testing
- #15902: WebGPU: Fix iridescence in PBR material
- #15889: Preparation for playground snapshots and testing
- #15894: Chakra support for weakref as strongref
- #15874: Frame graph: refactor to use InternalTexture instead of RenderTargetWrapper + misc changes
- #15882: fix: Load boundingInfo when use KHR_draco_mesh_compression
- #15888: MSAA render targets: Resolve the depth texture (if any) and allow for manual resolve
- #15896: WebGPU: Fix crash when using depth bias with line and point topology
- #15892: V8 performance hack fix
- #15890: Allow node editors to let the properties be injected onto the nodes
See More
- #15891: Solve preview height issue
- #15887: New visual clue for type conversions
- #15885: facetParameters disableFacetData() doesn't block reuse of updateFacet…
- #15886: Allow EquiRectangularCuteTexture to work in a Worker environment
- #15883: WebGPU: Fix glow layer when using opacity
- #15863: Weak ref
- #15881: Fix LatticePluginMaterial TypeScript error
- #15879: Misc viewer related fixes
This list of changes was auto generated.