Changes:
- #15764: update ngre back color
- #15761: fix(Gamepads): duplicate gamepad status check causing each frame to double up calls
- #15756: [NGE] - Optimize Node Optional Binary Input
- #15763: Fix #15756
- #15759: Add cameraAutoOrbit, defaultAnimation, and animationAutoPlay to Viewer
- #15735: Frame graph
- #15760: Glow layer: Fix crash when using vertex alpha in WebGPU
- #15757: Ensure pointerDown and pointerUp calls are paired
- #15753: fix: raw camera texture type mismatch
- #15758: BBox gizmo axis info observable
This list of changes was auto generated.