npm @babylonjs/core 7.23.1

latest releases: 7.25.1, 7.25.0, 7.24.0...
11 days ago

Changes:

  • #15499: Async/dynamic loader factories
  • #15525: Fix a couple dev dependency issues
  • #15515: GSplat consistency
  • #15524: Fix error handling with NME
  • #15509: treat negative speed ratio at the animate function
  • #15523: Fix layer position issue when reloading
  • #15516: UniformBuffer: Add setTextureArray to uniform buffers
  • #15518: Add .exr to the available file types for import to a Texture block in NME/NGE
  • #15522: Fix #15518
  • #15519: Fix loading and activating IBL shadow debug passes
See More
  • #15511: Add plugin for customizing diffuse light color.
  • #15517: SEO baby
  • #15423: gpupicker - pick multiple points at once
  • #15514: TAA rendering pipeline: Fix ghosting issues at start
  • #15513: Support selecting thin instance when picking
  • #15510: Fix memory leak following WebGPU migration
  • #15508: WebGL: Fix MSAA depth/stencil textures not working
  • #15501: PLY Pointcloud
  • #15506: import shaders in createMergeEffect as well
  • #15507: Fluid renderer to WebGPU
  • #15505: Fix TAP when pointerblocker is on
  • #15502: [GUI] Fit texture scale to slate dimensions
  • #15503: fix wrong drag axis bboxgizmo
  • #15500: Fix ssao shader compilation bug
  • #15498: IBL Shadow Support for .env IBL's
  • #15494: shouldHitTriggers raycast query option
  • #15495: SpriteRenderer dispose
  • #15496: exclude VLS text from webgl1

This list of changes was auto generated.

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