Changes:
- #14841: Formatting issue in NGE inspector
- #14845: Fix #14841
- #14843: Execution count and call count displaying too many times on vector converter block
- #14846: Associated with #14843
- #14838: Fix Scene sprites serialize/parse
- #14844: Fix vertexAlpha
- #14840: Adding two new parameters to teleportation
- #14235: Tensor: Standardize Vector2, Vector3, Vector4, Color3, Color4, Quaternion, and Matrix
- #14833: ComputeShader: Allow DataBuffer to be passed for uniform / storage buffer
- #14811: Added @babylonjs/ktx2decoder public package
See More
- #14832: Mesh: Fix setPivotMatrix when cloning mesh
- #14822: [NGE/NME] - UI Value Copy Bug
- #14831: Fix #14822
- #14823: [NGE] - Allow the Set Colors node to accept Vector 3s as an input
- #14830: Fix #14823
- #14827: TargetCamera: Add Node Constructor code for TargetCamera
- #14826: Decoupling SerializationHelper and ImageProcessing
- #14824: New ThinParticleSystem
- #14825: KTX2 - Fixing context issue and vis tests
This list of changes was auto generated.