Changes:
- #13604: Don't export bones of nodes that are not exported.
- #13601: add debug view on inspector and add method to sync physics body with …
- #13603: spriteManagers array is optional
- #13602: Center/Extent fix for aggregates
- #13596: [XR] correct rotation application in RHS
- #13599: Inspector: Add missing support for inspectableCustomProperties
- #13588: RTT: Use same logic for particle systems than in the main path
- #13589: Particle systems: Fix crash when setting updateInAnimate to true
- #13592: SSR2: Fix local cubemap support
- #13593: Geometry Buffer Renderer: Fix specular color not in linear space
See More
- #13594: WebGPU: Fix crashes after latest spec changes
- #13586: Add Left/RightHandedBackwardReadOnly vectors
- #13584: Clean up and improve logic for instantiating nodes in AssetContainer.…
- #13585: Decal maps: Don't throw an error if the decal map plugin can't be instantiated
- #13159: [XR] Implementation of WebXR Depth Sensing Feature
- #13563: [XR] Implementation of WebXR Depth Sensing Feature (reopen of #13159)
- #13580: Fix connected controls being unset when opening the editor
- #13562: Decals: Add Decal Map support
- #13579: Fluid renderer: Fix stencil usage
This list of changes was auto generated.