Changes:
- #13490: Check for invalid hierarchies in the asset container and warn the user
- #13487: Handle pointerlock rejections, if promise based
- #13489: Fix ImportMesh of babylon files that share a geometry uniqueId
- #13467: Fix asset container instantiation with parented instanced nodes
- #13486: Texture: Allow ImageBitmap for the buffer parameter of updateURL
- #13484: WebGPU: Fix stencil buffer creation with RTT
- #13482: Get Sound play test working
- #13483: Fix a typo in contributing.md
- #13480: MorphTargetMgr: Fallback to vertex attribute mode if too many targets
- #13481: Fix GLTF Variants Clone
See More
- #13479: Fix hit detection in a multi-cam scenario with billboarded meshes.
- #13478: Fix sound current time after it ends on its own
- #13476: clearOnGuiReadyObservable
- #13472: Fix sound source
onended
handling - #13474: Performance optimization for vector methods
- #13475: Add GUI is ready function and add it on visualization tests
- #13469: KTX2 decoding: Add default KTX2 decoder configuration
- #13470: Babylon serializer: Serialize actions for instances
This list of changes was auto generated.