17.0.0-rc.2 (2023-11-02)
animations
Commit | Description |
---|---|
remove finish listener once player is destroyed (#51136)
|
common
Commit | Description |
---|---|
apply fixed_srcset_width value only to fixed srcsets (#52459) |
compiler
Commit | Description |
---|---|
allow comments between switch cases (#52449) | |
allow decimals in defer block time values (#52433) | |
compilation error when for loop block expression contains new line (#52447) | |
project control flow root elements into correct slot (#52414) |
compiler-cli
Commit | Description |
---|---|
properly emit literal types in input coercion function arguments (#52437) | |
use originally used module specifier for transform functions (#52437) |
core
Commit | Description |
---|---|
Deprecate ChangeDetectorRef.checkNoChanges (#52431)
| |
add rejectErrors option to toSignal (#52474)
| |
effects wait for ngOnInit for their first run (#52473) | |
handle aliased index with no space in control flow migration (#52444) | |
handle trackBy and aliased index in control flow migration (#52423) | |
mutation bug in getDependenciesFromInjectable (#52450)
| |
replace assertion with more intentional error (#52427) | |
Update LView consumer to only mark component for check (#52302) |
http
Commit | Description |
---|---|
Don't override the backend when using the InMemoryWebAPI (#52425) |
migrations
Commit | Description |
---|---|
Ensure control flow migration ignores new block syntax (#52402) | |
fix broken migration when no control flow is present (#52399) | |
Remove unhelpful parsing errors from the log (#52401) |
Deprecations
core
-
ChangeDetectorRef.checkNoChanges
is deprecated.Test code should use
ComponentFixture
instead ofChangeDetectorRef
.
Application code should not callChangeDetectorRef.checkNoChanges
directly.