13.0.29
reducing tempHP will now trigger isDamaged macros - thanks @Bacon
Remove duplicate header buttons for midi
Fix for not rolling skill checks when using monks for saves/checks.
Activities with activation type "special" will not set attack of opportunity/reaction status.
Remove spurious +20 to hit bonus in Acid Arrow
Fix for error being thrown in optional conditions when button value is a number.
Fix for flanking not being applied when choosing flanking: advantage only if there is a source of disadvantage as well.
Fix for super saver (rogue evasion) always doing 0 damage even when not saved.
Fix for editing activity sheets in dnd5e 5.2.0
Fix for dependency handling in 5.2.0. (Now uses dnd5e dependency handling throughout)
- allow templateDocuments and tokenDocuments to be dependents (not supported in dnd5e).
- allow templateDocuments and tokenDocuments to be dependents (not supported in dnd5e).
Remove midi handling of damage threshold since dnd5e now does it.
Added support for dnd5e's levels filter when applying active effects from an activity.
Various fixes thanks @thatlonelybugbear & @bacon
- 377: Bugfix - isSave macros fail to sum returned replacement rolls
- 376: Allow death saves for NPCs marked important
- 375: Optional Bonus Bugfixes
- 374: Add
riderStatusesto rollData.
- 373: Update README.md
- 372: Filter disabled incompatible modules properly
- 371: Fix skill roll titles for actionSave overtimes
- 370: Rework fumbleThreshold calculations so that this.attackRoll.criticalFailure...
- 369: Support Flash TokenBar Not sure this is working correctly so use with caution
- 367: Cleanup for context data passed to DAE effect application
- 366: bugfix - socketed AC optional @ Bugbear
- 364:
activity.item.system.rangecan be undefined
- 363:
getCPREffect(id)should returnnullif CPR off
- 377: Bugfix - isSave macros fail to sum returned replacement rolls