12.4.41
- If autoCheckSaves is "none" player rolled saves will use the user chat mode instead of always being private.
- Fix for forwarded activities not respecting consumption.
- Fix for activation automation not respecting item attunement/equipped.
- Fix for overtime activities not responding to confirm button.
- Fix for flanking/flanked calculations with large tokens.
- Fix for running items when there is no preferredGM and there is no GM on the current scene.
- If an activities "otherActivity" has a saving throw/ability check and the base activity does not,display the save/check buttons for the other activity in the chat card. Only displayed if the settings include showing the save/check buttons.