- Fixed overexposure with bright colors. White dice and such should look better.
- Fix SFX: Custom Macro in v0.8.x
- Fix Blaze and Thormund SFX when using some custom 3D Dice
- Improved the "Pristine" Material to make it less reflective and give it a more unique look compared to the other materials.
- Upgraded the ThreeJS 3D engine to rev141
- Removed the old "DiceColors.js" and "Utils.js" files now that systems transitioned to the new API