gitlab riccisi/foundryvtt-dice-so-nice 4.5.0

latest releases: 5.2.4, 5.2.3, 5.2.2...
3 years ago
  • Fixed the color encoding of textures and colors. This means that colors from customizable dice are now much more vibrant. You may need to tone down your color saturation to keep the same look. However, it is now possible to have saturated colors!
  • Changed the HDR map (lighting) to a sunset exterior map with more colors. This gives better reflections and shifts the light from yellow to blue.
  • Fixed some memory leaks happening during window resize
  • This version and future versions of Dice So Nice are now released under the AGPL v3 license. We were previously improperly using a CC-0 license that is not recommended for software.
  • Increased shadows quality when the corresponding setting is set to "high"
  • Utils.js and DiceColors.js are now exposed for system developers under game.dice3d.exports
  • Better handling of missing textures. The module no longer breaks when a texture is missing but will display a console message.
  • Fix a bug where clicking to interact with dice could sometimes make them disappear instead.
  • Fix a bug with systems overriding the Die class (Denominator: "D")
  • Updated threejs to rev138
  • Updated PT-BR lang file.

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