Installation: To manually install this release, please use the following manifest URL: https://gitlab.com/peginc/swade/-/releases/v5.0.0/downloads/system.json
Added
- Added v13 compatibility
- Added
system.build.limit
to relevant item types andsystem.limit
to the modifier AE subtype, with a default value of 1. Null means unlimited. Nonlinear options should be implemented as separate choices. by @jpmeehan5
- Vehicle gunners can now shoot the weapons they are assigned to from a vehicle's item chat card. This is a first wave implementation of the feature and we will be iterating on it in the future. by @florad92
- Added
swade-application
css class for AppV2, analogous to theswade-app
class for AppV1. We're keepingswade-application
lightweight for now, but it does support light and dark mode. by @florad92
- Added a small cone template preset. (!844) by @ddbrown30
Changed
- Refactored the way chat cards are created and rendered, allowing them to be more fluid and expandable in the future. by @florad92
- Update Actor embed template to include Super Powers by @jestevens210
- [BREAKING] Auras are back! They have moved from
flags.auras
tosystem.auras
. There is a migration in place for bothActor
s andActiveEffect
s which should update this data automatically. by @roth-michael
- [BREAKING] The following sheets and windows have been converted to AppV2 by @roth-michael
- ActionCardEditor
- ActiveEffectWizard
- AdvanceEditor
- AttributeManager
- ChoiceDialog
- CompendiumTOC
- CompendiumTOCSettings
- DiceSettings
- JournalHeadquartersPageSheet
- Reloadinator
- RequirementsEditor
- RollDialog
- SettingConfigurator
- SwadeDocumentTweaks
- SwadeTokenConfig
- ActionCardEditor
- Add
category
key to base Actor data by @jestevens210
- Add ability to filter by category in Actor TOC compendia by @roth-michael
- Add ability to delete cards from Action Card Editor by @roth-michael
Removed
- [BREAKING] Removed v12 compatibility
- Finished deprecation period for Ancestry