gitlab jeseibel/distant-horizons 1.16.5-a1.5.3

latest releases: 2.2.1a, 2.2.0a, 2.1.2a...
2 years ago

Important note:
Due to several changes to the rendering expect performance to be lower this update.
Performance will be improved in the future.

additions:

  • Added a fog color option (sky or fog color)
  • Added a option to disable vanilla MC fog (it is disabled by default)
  • Added a option to increase the distance of the near clip plane (reducing overdraw issues, but causing issues when in/near rivers/oceans)
  • Added a new GPU upload method "DATA"
  • Added fancy fog for AMD GPUs
  • Added partial Vivecraft support

changes:

  • Major back end re-write
  • Updated rendering to Modern OpenGL
  • Updated the logo used by Configured
  • Improved a bunch of the config descriptions and a few names
  • Removed fast fog

Bug Fixes:

  • Rendering bugs when using Sodium's chunk multidraw option (#89 and #80)
  • Near-Far fog missing the middle when very high up (#70)
  • Invalid OpenGL enum bug
  • LODs being misaligned in third person
  • the blindness potion effect being applied incorrectly

Notes:

This version has been confirmed to work in Eclipse and retail Minecraft.
(retail running Forge: 1.16.5-36.1.3)

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