gitlab distant-horizons-team/distant-horizons-server-plugin 0.8.0

latest releases: 0.11.0, 0.10.0, 0.9.0...
7 months ago

This is the tenth pre-release/preview of the plugin. It is not recommended for big servers, but should work fine for small servers and for testing purposes.
  • Fixes error caused by custom worlds with out-of-range sea level.
  • Fixes error spam during player disconnect and plugin disable/server crash caused by running tasks.
  • Fixes login sync updates being ignored by client.
  • Adds support for DH protocol 10.
  • Adds new builder type "None". Use to disable generation while keeping LOD requests enabled.
  • Adds a human-readable error message for clients with incompatible DH versions.
  • Adds support for real-time updates. Enabled by default. This appears to be bugged. Update coming.
  • Requests unload without save for chunks loaded during LOD generation. Should improve performance and memory usage.
  • Disables beacon rendering by default, because of the performance cost. Can be turned back on in config.
  • Lowers the default number of builder threads from 4 to 2 for a better out-of-box experience on lower end servers.

PS: If you're updating from an older version, including any 0.8.0 nightly, real-time updates will be disabled in your config file. Remember to enable it!

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