gitlab distant-horizons-team/distant-horizons-server-plugin 0.13.0

7 hours ago

Fixed:
  • Beacons at the build height limit no longer crash the LOD builder.
  • Fake LODs are now replaced with real LODs when new chunks are generated.
  • Pausing LOD building no longer freezes regions on Folia.
  • Lighting on MC 1.20.1 is now somewhat tolerable.
    • Servers based on Spigot 1.20.1 have a bug that offsets all lighting data by 64 blocks on the Y axis, but the plugin now detects this and applies a work-around.
  • Lighting for first datapoint in a column is now sampled correctly.
    • First datapoint is usually air, so this problem was rarely visible.
  • Block data for worlds taller than ~2000 blocks is now sampled correctly.

Changed:

  • Various config comments have been improved.
  • Plugin channel name for server/client communication has been shortened for compatibility with Minecraft versions older than 1.13.
    • This also means compatibility with Distant Horizons 3.0.0.

Added:

  • Track players using Distant Horizons.
  • Track client render distance.
  • Chat warning for players that have Distant Horizons, but connect with Distant Generation disabled.
  • Config option to ignore world height map.

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