Changelog
- Fixed: Pregen no longer slows down or freezes when LOD generation fails.
- Fixed: Reloading the configuration now properly clears out the old configuration before loading the new one.
- Fixed: Clients should no longer get random
Error while fetching full data source
messages in their chat.
- Fixed: Unload chunks if one or more chunk loads were rejected during LOD generation.
- Changed: Issuing the
/dh
command now gives more helpful feedback.
- Changed: Default thread count increased to 4.
- Changed: Disabled broken
builder_resolution
configuration option.
- Changed: Better feedback from pregen command.
- Changed: Idle generator threads will now be stopped after 60 seconds to free resources.
- Changed: Improved performance of beacon detection. Beacons are now always included and no longer require manual configuration.
- Changed: Now compatible with DH for all MC versions.
- Added: Commands
/dhs pause
and/dhs resume
to pause and resume generation.
- Added: The
FastOverWorldBuilder
now performs "underfill", which makes LODs stretch to the bottom of the world to make them look more complete. Can be disabled in config.
- Added: Command
/dhs trim
to delete LODs outside a given area.
- Added: Configuration option to change the location of the plugin's database file.
- Added: Internal database statement cache for better performance.
- Added: Commands
/dhs status
and/dhs status <player>
to check plugin activity.
- Added: Configuration option
refresh_interval
to change how frequently LODs are updated when changes are detected.
- Added: Check for updates on startup.
- Added: Support for MC 1.21.7.