gitlab distant-horizons-team/distant-horizons-server-plugin 0.10.0

3 months ago

Changelog

  • Fixed: Pregen no longer slows down or freezes when LOD generation fails.
  • Fixed: Reloading the configuration now properly clears out the old configuration before loading the new one.
  • Fixed: Clients should no longer get random Error while fetching full data source messages in their chat.
  • Fixed: Unload chunks if one or more chunk loads were rejected during LOD generation.
  • Changed: Issuing the /dh command now gives more helpful feedback.
  • Changed: Default thread count increased to 4.
  • Changed: Disabled broken builder_resolution configuration option.
  • Changed: Better feedback from pregen command.
  • Changed: Idle generator threads will now be stopped after 60 seconds to free resources.
  • Changed: Improved performance of beacon detection. Beacons are now always included and no longer require manual configuration.
  • Changed: Now compatible with DH for all MC versions.
  • Added: Commands /dhs pause and /dhs resume to pause and resume generation.
  • Added: The FastOverWorldBuilder now performs "underfill", which makes LODs stretch to the bottom of the world to make them look more complete. Can be disabled in config.
  • Added: Command /dhs trim to delete LODs outside a given area.
  • Added: Configuration option to change the location of the plugin's database file.
  • Added: Internal database statement cache for better performance.
  • Added: Commands /dhs status and /dhs status <player> to check plugin activity.
  • Added: Configuration option refresh_interval to change how frequently LODs are updated when changes are detected.
  • Added: Check for updates on startup.
  • Added: Support for MC 1.21.7.

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