Built against rexglue-sdk nightly-20260915-1406e1b7.
Changes since previous dev nightly (1778545d):
- fix: lerp remaining 30hz effects and transitions (b7e93e0)
- feat: dynamically generate gimmick point data for map markers (cbdf8cb)
- refactor: get engine roots from Game (4ff39e0)
- refactor: replace GlobalConfig with Config and VisualRender handles (3959907)
- refactor: add handles for camp, shop and title menu tasks (662adfc)
- refactor: replace Cutscene with IssEvent, SofdecPlayer and Loader handles (98c60a2)
- refactor: split Battle into BattleTask and BattleCameraTask handles (9d736bc)
- refactor: replace Inventory facade with ItemSaveData handle (b35f12d)
- refactor: drop Field and Stage facades for Script handles (ef2d00c)
- refactor: rework d2anime types as handles (141edca)
- feat: run the backend the exe was built for and restart to change it (2b1ff6d)
- refactor: replace Character and Party structs with Chara and task handles (61b2512)
- refactor: add Object and Task handle bases (2a52270)