github zgauthier2000/fsr4-shader-performance-overrides timing-kit-2026-11-01
FSR 4 timing kit 2026-11-01 (Windows, experimental): six measuring builds, RX 6000 reports wanted

11 days ago

Superseded: this is an older timing kit. The newest are Windows (2026-11-11) and Linux and Steam Deck (2026-11-11). The text below describes this release only.

Windows timing kit, version 2026-11-01 (experimental). Download fsr4-timing-kit-windows-2026-11-01.zip, unpack it and run fsr4time.exe.

For the best results, run it with the processor and graphics in performance mode: a laptop plugged in, not on battery, battery saver or a power-saving mode.

New in this version:

  • Six measuring builds, lt38-test to lt43-test: lt37-test updates half of the screen's squares each frame. In reports so far it costs far more time on RX 6000 cards than on RX 7000 cards, and the cause is not known. Each of these builds changes one part of that method, to show which part costs the time on your card.
  • Reports from RX 6000 cards are the ones most wanted, with RX 7000 and other graphics to compare against. The kit takes longer to run than the last version.
  • What to expect: the speed of these builds is not a judgment of them. They are not in any release and not for games. Their pictures differ from lt33-test's and can differ a little between runs, and they use more graphics memory: all expected in this test.
  • Everything else is as in version 2026-10-31.2.

Windows will warn about an unknown program, because the file is not signed; the source is in the repository (timing-kit/windows/fsr4time.c). Checksums: SHA256SUMS.

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