github zevnda/steam-game-idler 1.7.6
Steam Game Idler v1.7.6

latest releases: 2.5.21, 2.5.20, 2.5.19...
11 months ago

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Changelog

  • Improved the method for unlocking/locking all achievements, and updating multiple statistics in achievements manager
    • SGI no longer iterates through each achievement or statistic and unlocks or updates them. Instead they are now unlocked or updated in bulk
    • You will now see a single success toast if the entire task is successful. Or an error toast if the task fails at any point
  • The unlock and lock buttons in achievements manager will now change state when clicked
    • They are still not a real-time reflection of the data stored on Steam's server. Changes can still take up to 5 minutes to be reflected in SGI
    • Refreshing the achievements list will result in the button's state reflecting the state on Steam's server again
  • Fixed an issue in the edit list modal where if in list was active and you removed the last game from the list you could not disable in list
  • Optimized Rust dependencies and build configuration
    • Reduced MSI installer size by ~2MB
    • Reduced final application installation footprint by ~7MB

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