Changelog
- Reworked the way
custom listsare handled (favorites,card farming,achievement unlocker,auto idle)- Custom lists can now be viewed and managed via the
sidebar. Each list has its ownsidebaricon - To manage a list, click the appropriate icon in the
sidebarand clickedit list. Add and remove games to the list by clicking them in theedit list modal
- Custom lists can now be viewed and managed via the
- Custom lists now support drag and drop reordering
- The order of games in the
card farmingandachievement unlockerlists determines which game is first in the queue for those features - To reorder games in a custom list:
- Hover over a game card
- Click and hold the card
- Drag the card to the desired position
- Release the mouse button to drop the card in its new location
- #56 by @Jesewe
- The order of games in the
- Reworked the way
card farmingandachievement unlockerscreens appear to the user- Both screens will now be displayed within their respective list screen
- This changes a couple of things:
- Users will now be able to continue using SGI for other tasks while either or both of the features is running
- Allows for the
card farmingandachievement unlockerfeatures to be used at the same time- Conflicts might come from having the same game in both of these lists and running both features at the same time. This will probably be an unsolvable side effect, and it is up to the user to avoid doing this. If you do have any issues, please open a new issue
- #57 by @AtifDesign
- Moved the
start card farmingandstart achievement unlockerbuttons to their respective list screen - The
card farmingandachievement unlockericons in thesidebarwill now pulse to indicate that that feature is running - Changed the labels of the options in
settingsfor better clarity about what they do - Improved the rendering of games in the
edit listmodal- Significantly increases loading times when the user has a large Steam library
- Improved the rendering of achievements on the
achievement managerscreen- Significantly increases loading times when the game has a lot of achievements
- Improved the method for setting and restoring
windowStatebetween launches - Improved checks for games with no achievements in
achievement unlocker - Fixed an issue with
card farmingwhere games with drops weren't being fetched if the user had asteamparentalcookie saved- #66 by @Orangecoat42
- Added a
clear databutton tosettings- Clears practically all data that SGI stores and logs the current user out
- Useful for debugging issues
- Removed unused env var from release workflow
- Updated url for changelog modal
- Removed the
minimize to trayoption insettings > general- SGI will now always be minimized to the system tray when clicking
xin thetitlebar
- SGI will now always be minimized to the system tray when clicking
- Removed the option to filter the
games listbycustom listsin thedropdown sort menu - Removed the option to add/remove games to/from
custom listsin thegame card menu - Switched the
headerlogo to a black/white variant - Other miscellaneous UI improvements