github zencq/NomNom 4.00.0.31-beta.1

latest releases: 5.10.1, 5.10.0, 5.00.3...
23 months ago

With this release I have turned everything upside-down, and you'll find improvements, fixes, and even some new features in every corner. Have a look at the following list for an overview of the most important parts or the full changelog at the end.

But to get this ready for the Switch/4.0 release I had to speed it up and postpone some stuff to a later release. Stay tuned for the remaining stuff and new exiting things as well!

IMPORTANT: From this release on NomNom uses the new .NET 6! To continue using it, you need to install its Desktop Runtime.

For my fellow developers I outsourced some parts into separate class libraries that can be found here: libNOM.collect, libNOM.io, and libNOM.map

Notable changes in this release:

  • Multi-language support
  • MBINCompiler mapping.json including automatic (and manual) updates
  • Automatic detection of platforms in the default locations and now also additional custom locations
  • Built-in backup recovery
  • Tree view for the JSON editor including a search
  • Images!
  • Collection management (Outfits, Starships, etc.), pre-filled with starters, pre-order, expedition, and Twitch rewards
  • Mod support! Customize the look and feel/behavior according to the mods you use. See here for more information
  • Squadrons added
  • Use the Customizer by Mjstral directly within NomNom
  • And much more!

Full changelog here.

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