With this release I have turned everything upside-down, and you'll find improvements, fixes, and even some new features in every corner. Have a look at the following list for an overview of the most important parts or the full changelog at the end.
But to get this ready for the Switch/4.0 release I had to speed it up and postpone some stuff to a later release. Stay tuned for the remaining stuff and new exiting things as well!
IMPORTANT: From this release on NomNom uses the new .NET 6! To continue using it, you need to install its Desktop Runtime.
For my fellow developers I outsourced some parts into separate class libraries that can be found here: libNOM.collect, libNOM.io, and libNOM.map
Notable changes in this release:
- Multi-language support
- MBINCompiler mapping.json including automatic (and manual) updates
- Automatic detection of platforms in the default locations and now also additional custom locations
- Built-in backup recovery
- Tree view for the JSON editor including a search
- Images!
- Collection management (Outfits, Starships, etc.), pre-filled with starters, pre-order, expedition, and Twitch rewards
- Fully compatible with goatfungus and NMS Companion and the Creative & Sharing Hub on Discord
- Mod support! Customize the look and feel/behavior according to the mods you use. See here for more information
- Squadrons added
- Use the Customizer by Mjstral directly within NomNom
- And much more!
Full changelog here.